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    Staff Rulings, Part 2

    Hey NHL Gamers,

    Another week, another disciplinary post. We would like to once again remind all teams and captains to try and work with each other as much as possible and use the rules combined with a heavy dose of common sense. We understand sometimes rules are simply broken and some situations cannot be resolved… but again, it would be much appreciated if every team and captaincy squad could make that extra effort to not only respect the rules, but also respect their opponents. This is especially true for the scheduling of games.

    Set a standard of professionalism and your opponent will learn from you.

    Anyway, let us get to the rulings.

     

    MAC40_REFEREE_NUMBER_CAROUSEL01.jpg

     

    On the matter of incorrect arena configuration for Warriors of Kongo vs. HC Checkmate (Scheduled for October 13th)

    You might remember this case from last weeks post, if not read about the situation here. Turns out Warriors of Kongo were not able to play at the time that was agreed upon as the replacement game time.

    Rule #6 of the NHLGamer rulebook states that: ”If a team is more than 15 minutes late to a game, the opposing team has the right to request a walk-over win. These requests will be looked at by the NHL Gamer staff.

    Warriors of Kongo did not show up to play on the agreed upon replacement game time, therefore the staff has come to the following conclusion:

    - Both teams accepted the ruling of a re-scheduled game. HC Checkmate were ready at the correct time. Warriors of Kongo were not.

    The staff rules that HC Checkmate is awarded a walkover win for the game in question.

     

    On the matter of TIKI TALK not showing up for the games vs. HC Marilyn (Scheduled for October 26th)

    The staff was made aware that TIKI TALK were not available at the scheduled time for the games against HC Marilyn on October 26th. TIKI TALK did communicate that they would not be able to play on the default game time the day before (the 25th) at around 7 in the evening, and instead suggested that same day at 9 as a replacement time. Naturally, HC Marilyn had some difficulties rallying the troops on just a two hour notice and were unable to play. HC Marilyn then suggested multiple different time for the teams to play that TIKI TALK were unable to comply with. TIKI TALKs suggestion in return was that they would play at an unspecified time the following week and that “there would be time to play, no worries”.

    Rule #6 of the NHLGamer rulebook states that: ”If a team is more than 15 minutes late to a game, the opposing team has the right to request a walk-over win. These requests will be looked at by the NHL Gamer staff.

    Now, it is to be made clear that HC Marilyn has NOT requested a walkover win, but instead turned to the staff for further advice on the situation. On that basis, the staff has come to the following conclusions:

    - HC Marilyn were available at the default scheduled game date and time, TIKI TALK was not.

    - TIKI TALK did communicate that they would not be able to play at the default game time and did produce an alternative, albeit a very difficult one for HC Marilyn

    - HC Marilyn is to be considered having gone to greater lengths than TIKI TALK in their attempts to schedule the games

    Based on the above mentioned information, the staff rules that these games will be played during the following 7 days - meaning no walkover losses are to be handed out to TIKI TALK. That said, TIKI TALK showed a lack of respect for both their opponent and the default game day in not making a greater effort to be available on time. The default game time is to be considered the offical time to play and is to be respected. The staff furthermore rules that TIKI TALK is to be considered warned for their conduct and will be subject to harsher punishment if similar situations occur where they do not make an effort in regards to the game scheduling.

    Finally, the games are to be scheduled by HC Marilyn the following 7 days, at a reasonable time. Failure from TIKI TALK to respect this, will result in further discipline. Attempts from HC Marilyn to book games where they ”know” TIKI TALK are not available (like when they already have games) will not be accepted.

     

    On the matter of the delay of Origins vs. No Guts No Glory (Originally scheduled for October 12th)

    The staff was made aware of difficulties in the booking of games between Origins and No Guts No Glory. Issues first arose when No Guts No Glory were unable to play at the default scheduled game day. Both teams did decide on a replacement date though and things appeared to be fine. On that day though (the 21st), the PSN network was completely down - something we here at NHLGamer.com cannot influence. From here, the stories vary with regards to who was available to play and when.

    These teams are now missing the deadline by quite a bit but considering the circumstances, the staff rules that a date for these games needs to be decided within 24 hours. This date needs to be in the next 7 days and it needs to be communicated to the staff by message. If a game has not been scheduled within 24 hours, the staff will set a game time that both teams will have no choice but to accept. If one team is not available at this time, this team will be given walkover losses.

    Both captains have now received messages regarding this.

     

    On the matter of the games that were scheduled between Rusty Blades and Refuse To Lose (October 27th)

    The staff was made aware by both captains of these respective squads that a situation had arisen between these two teams on the default scheduled game day. The teams did not have any communication at all before the default game time (which in itself is highly unusual and is not to be recommended) at 20 CET. Rusty Blades at this time were available in the dressing room and made Refuse To Lose aware of this fact. Refuse To Lose had taken the lack of communication as an indication that the games would not happen that day and were not ready at 20 CET. RLT then indicated they could make some calls and have players ready at 21.15 CET at the very latest and did produce a lineup at that time but Rusty Blades had gone to great lengths to be ready at 20 CET (calling in players that were sick) and did not accept this, instead opting to request walkover wins.

    Rule #6 of the NHLGamer rulebook states that: ”If a team is more than 15 minutes late to a game, the opposing team has the right to request a walk-over win. These requests will be looked at by the NHL Gamer staff.

    After plenty of discussion, numerous screenshots and various other communication – the staff has come to the following conclusions:

    - First of all, both teams are to take a long hard look at themselves in the mirror with regards to communication. Even though it is not part of the official rulebook, it is still custom in the ECL world to atleast contact your opponents before you have games scheduled. The fact that this did not happen here is highly unusual and should be improved upon in the future. If nothing else, to keep us from having to settle matters like this that could have been decided by a quick message here at NHLGamer or even the PSN Network. Bad all around.

    - That said, Rusty Blades were ready in the dressing room at the appointed time (with sick players even!) and Refuse To Lose were not.

    - Refuse To Lose did adapt quickly to the situation and could produce a lineup within roughly an hour. Rusty Blades claimed to have been exhausted from waiting in the dressing room for 45 minutes and opted to play “relaxing” 6v6 club games with their ECL roster for the rest of the night, instead of having to re-apply focus more than one hour after they were first ready.

    Based on all this information, the staff rules that these games shall be played within the 7 days. This means that, just like in the earlier case with TIKI and Marilyn, WO wins are not to be handed out. Both teams are to be considered negligent in regards to communication. However, Rusty Blades did produce a lineup at the appointed time and is therefore cleared of any wrongdoing within the boundaries of the rulebook. Refuse To Lose, like TIKI TALK, is given a warning with regards to scheduling where any further matter involving them and games unattended could result in heavier discipline.

    Rusty Blades should be commended for being ready on time but should also be reminded that we are all in the company of fellow NHL Gamers here. Refuse To Lose did show a lack of respect in this situation but Rusty Blades had the opportunity to pay this back by applying sportsmanship and chose not to. If the case had been that they were simply unavailable that would have been one thing, but as they kept on playing regular EASHL games with the same lineup that would have been used for ECL, that is another thing entirely.

    Finally, Rusty Blades are to decide when the game is played during the following 7 days, at a reasonable time for both teams. Failure from Refuse To Lose to respect this, will result in further discipline. Attempts from Rusty Blades to book games where they ”know” Refuse To Lose are not available (like when they already have games) will not be accepted.

     

    Individual warnings

    An individual warning is handed out to @Viiktor, captain of Kattiautomatti, for making his team leave their game against Muruhoki when one of Kattiautomattis players were dropped. This decision is to be made by the opposing team, Murohoki in this case, per the rulebook.

     

    Additional Info - Game Reports (as of 2016-10-31)

    Finally, the following games need to be reported immediately as they are well outside of the 24-hour reporting rule. Continued negligence will result in warnings and/or possible bans.

    (Bone Breakers)
    http://nhlgamer.com/match.php?matchID=1622
    (October 19th) – 2ND REMINDER. FIX IT!
    http://nhlgamer.com/match.php?matchID=1770 (October 26th)

    (ICE BROS)
    http://nhlgamer.com/match.php?matchID=1723
    (October 24th)
    http://nhlgamer.com/match.php?matchID=1729 (October 24th)

    (HC Checkmate)
    http://nhlgamer.com/match.php?matchID=1798
    (October 26th)

    (Knight Aces HC)
    http://nhlgamer.com/match.php?matchID=1819
    (October 27th)
    http://nhlgamer.com/match.php?matchID=1825 (October 27th)

    (Los Bombers)
    http://nhlgamer.com/match.php?matchID=1534
    (October 14th) – 2ND REMINDER. FIX IT!
    http://nhlgamer.com/match.php?matchID=1535 (October 14th) – 2ND REMINDER. FIX IT!
    http://nhlgamer.com/match.php?matchID=1686 (October 21st)
    http://nhlgamer.com/match.php?matchID=1829 (October 27th)
    http://nhlgamer.com/match.php?matchID=1830 (October 27th)

    (Mpire)
    http://nhlgamer.com/match.php?matchID=1820
    (October 27th)

    (Nordic Lightning)
    http://nhlgamer.com/match.php?matchID=1814
    (October 27th)
    http://nhlgamer.com/match.php?matchID=1813 (October 27th)

    (Nordic Nightmare)
    http://nhlgamer.com/match.php?matchID=1718 (October 24
    th)

    (Sektion K)
    http://nhlgamer.com/match.php?matchID=1840
    (October 28th)
    http://nhlgamer.com/match.php?matchID=1841 (October 28th)

    (TIKI TALK)
    http://nhlgamer.com/match.php?matchID=1818
    (October 27th)
    http://nhlgamer.com/match.php?matchID=1818 (October 27th)
    http://nhlgamer.com/match.php?matchID=1832 (October 27th
     

     

    Thank you for your time.

    Sincerely,
    The NHLGamer Staff

     




    User Feedback

    Recommended Comments

    I find it strange that you say default time is the official game time and you need to agree to any changes, and then you say that you should contact the other team if you want to play the official game time.

    It was custom when you had 7 or maybe 10 teams to contact...not 28. Chasing opponents all week long is tiring. Why not just make the default time official like it's supposed to be without a need to tell your opponents you can actually play when you are supposed to? If you can't play, contact your opponent...otherwise just play. Adding this need for affirmation just complicates things. I had several problems personally where I didn't know if we where going to play or not because we couldn't get a positive response from our opponents.

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