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  1. 24 points
    Hello NHLGamers, For this season of ECL Elite we are tweaking the recurring segment that looks to detail the ‘hottest’, ‘coldest’ and… ‘mildest’? teams in Elite over the past week. There will be more of an emphasis towards the quantitative approach, so expect more graphs and fewer walls of text. Each article in this series will be released on Mondays and will thusly be based on the days in between each power ranking iteration. In addition to this it should be noted that each ranking will invariably be in some way biased as it is, at the end of the day, a subjective list. Note: Each article will be based off of results starting from the Monday, all the way up to (& including) Friday. Ergo, any games played over the weekend will generally end up being a week 'late' so to speak. The logic behind the ranking is admittedly a sort of internal subjective ranking that weighs up results, opposition 'strength' as well as thoughts on the general play during some games. As such a ranking is not 100% quantifiable in nature there will be some bias that creeps in. One thing I would like to make abundantly clear however is that points are not the be all and end all within these rankings; for instance, just because 3 teams have the same record does not mean they won't be ranked wildly differently, as the context behind said results are of great importance and simply cannot be understated. Previous rankings: Week 1 Week 2 - 1. Written in the Stars (8-0-0) 2. Almost Famous (7-1-0) 3. Deadly Phantoms HC (3-2-1) 4. FILADELPHIA (6-3-1) 5. Dynasty (6-2-0) 6. Butterfly Effect (2-2-0) 7. Rusty Blades (3-1-0) 8. Team Frosty (3-2-1) 9. Symphony (4-0-0) 10. AIK Hockey (1-4-1) 11. Synergy Hockey (3-3-0) 12. Unlucky Boys HC (1-5-0) 13. Northern Stars (1-4-3) 14. Bucketeers (1-3-0) 15. Resurrection (2-3-1) 16. HC Wildcard (1-9-0) Standings Timeline *The "playoff cut-off point", as well as the "relegation zone" lines are rough estimations of where the respective areas of Elite will fall once the regular season has been wrapped up. So, in other words, if a team is able to get over the green line, they 'should' stand a very good chance of making the playoffs, whilst if a team cannot make it past the red line, then there is a good chance that they will have to fight a relegation battle in order to assure their Elite spot for next season. Analysis Two weeks in and we are beginning to see some stratification at long last. I suppose, the elephant in the room would be Written just straight curb-stomping everyone and, well, what is there to say really? In fact, to summarise how ridiculous their start has been, if they decided to fall off the rails (relatively) and merely finished the season at a sedentary 1PT/G pace, they would end up with the same amount of points as they did last season. As for the mortals, aF has gone on a pretty strong run recently (7-1-0), potentially going a long way towards punching their first playoff berth in Elite. In addition to this, Dynasty have undergone a resurgence of sorts, climbing into the upper echelons after a fairly dismal first week. Joining them are Team Frosty and FILA who trail just behind them. On the flip side however, we can quite plainly see that HC Wildcard, Northern Stars & Unlucky Boys have flatlined with no recourse in sight. It is of course early, with us being ~1/3 of the way into the season for the most part, nevertheless, going on extended losing streaks at any time in the season can be especially deadly for playoff ambitions, especially with Elite looking like everyone can beat everyone (sans Written) for some inane reason. Projection Missing from last week due to time constraints were a pair of 'features', namely a projection and a prediction. The projection looks to, well, project where a team will finish based off of all the games they have played thus far. Prediction (Missing from last week) The second feature that was absent was a prediction of where the teams will fall once the dust has settled at the end of this season. Unlike the projection, the data used to assign points in the graphic below did not come from this ongoing season, instead it came from collating previous season results for each team (if possible), as well as some user bias to bring it all together. Think of this as similar to the 16 in 16 baseline (Week 0) we used in ECL 7. -- And with that, we can now conclude the second edition of ECL 8 Elite's power rankings. Hopefully next week we will see the stratification continue so that we can pick out any further trends with ease. ECL Elite Writer @MartindalexC
  2. 17 points
    Rulebook Update We ask all players to familiarize themselves with the rules, especially the captains of the teams. Team captains must be aware of the entire ruleset, as it includes a lot of important guidance that stays relevant throughout the entire season. Regular players on the other hand should be aware of member registration requirements, etiquette, fair play and game rules. Latest update 13.1.2019: As a reminder, here's an overview of the adjustments compared to ECL 7: League Administration Rulings NHLGamers League Administration (LA) team was informed about two rule violations in the ECL Pro Match Murohoki against Gotham Knights. The following two violations have been observed: 1. Gotham Knights used a non-default goal post color. According to rule 11.6.1.1 this is not allowed: “Goal posts must be the default red colour. This is due to colour blindness concerns where individuals would not be able to see the goal if it was a specific colour.” It is clearly visible from the Twitch clip that Gotham Knights played their home game with non-red goal posts. This is an infraction of the above mentioned rule, as another colour than the default red is used. Gotham Knights need to change the goal post color immediately for upcoming games. For now LA has decided to issue a warning to Gotham Knights, a repeated violation may result in point loss. 2. Goalie left the crease intentionally and interfered a skater from the opposing team. According to rule 9.2.2 this is not allowed. "In reference to 9.1 (specifically “Do not exploit game mechanics or bugs to put your opponent at a disadvantage.”), goalies are not allowed to leave their crease in an attempt to interfere with a skater from the opposing team.” Rules prohibit the goalie to leave their crease to interfere skaters of the opponent. The Twitch clip shows that Gotham Knights goalie Kefleri intentionally prevents Murohoki’s skater to be the first guy touching the puck. LA has decided to hand a two game suspension to the player. Kefleri will be suspended from Gotham Knights next scheduled matches against Nordic Stars. In case the player will be playing those games, the two game suspension will be taken over to the next two games and the games against the Nordic Stars will be ruled as wins for Nordic Stars irrespective of the actual result. The Penalty has been carried out 14.1.2019 games against Nordic Stars. ----- NHLGamers League Administration (LA) team was informed about rule violation in the ECL Elite Match Written In The Stars against HC Wildcard. The following violations have been observed: 1. Goalie left the crease intentionally and interfered a skater from the opposing team. According to rule 9.2.2 this is not allowed. "In reference to 9.1 (specifically “Do not exploit game mechanics or bugs to put your opponent at a disadvantage.”), goalies are not allowed to leave their crease in an attempt to interfere with a skater from the opposing team.” Rules prohibit the goalie to leave their crease to interfere skaters of the opponent. The Twitch clip shows that HC Wildcard's goalie sumskoy26 intentionally prevents Written In The Stars skater to be the first guy touching the puck. LA has decided to hand a two game suspension to the player. Sumskoy26 will be suspended from HC Wildcard next scheduled matches against Almost Famous (LA consider behind fallen games as next). In case the player will be playing those games, the two game suspension will be taken over to the next two games and the games against the Almost Famous will be ruled as wins for Almost Famous irrespective of the actual result. Due to the sumskoy26's transfer, LA considers that the penalty has been carried out, because he was not in the HC Wildcard's roster following four games. - League Administration
  3. 15 points
    Hello NHLGamers, For this season of ECL Elite we are tweaking the recurring segment that looks to detail the ‘hottest’, ‘coldest’ and… ‘mildest’? teams in Elite over the past week. There will be more of an emphasis towards the quantitative approach, so expect more graphs and fewer walls of text. Each article in this series will be released on Mondays and will thusly be based on the days in between each power ranking iteration. In addition to this it should be noted that each ranking will invariably be in some way biased as it is, at the end of the day, a subjective list. Note: Each article will be based off of results starting from the Monday, all the way up to (& including) Friday. Ergo, any games played over the weekend will generally end up being a week 'late' so to speak. The logic behind the ranking is admittedly a sort of internal subjective ranking that weighs up results, opposition 'strength' as well as thoughts on the general play during some games. As such a ranking is not 100% quantifiable in nature there will be some bias that creeps in. One thing I would like to make abundantly clear however is that points are not the be all and end all within these rankings; for instance, just because 3 teams have the same record does not mean they won't be ranked wildly differently, as the context behind said results are of great importance and simply cannot be understated. 1. Written in the Stars (6-0-0) 2. AIK Hockey (3-1-0) 3. Unlucky Boys (3-2-1) 4. Team Frosty (3-1-0) 5. Butterfly Effect (2-1-1) 6. Bucketeers (3-3-2) 7. Symphony (3-3-0) 8. Deadly Phantoms HC (2-1-1) 9. Resurrection (3-1-2) 10. HC Wildcard (3-3-0) 11. Northern Stars (2-2-2) 12. Dynasty (1-1-0) 13. Synergy Hockey (1-2-1) 14. Rusty Blades (2-2-2) 15. Almost Famous (1-3-0) 16. FILADELPHIA (0-0-0) Standings Timeline *The "playoff cut-off point", as well as the "relegation zone" lines are rough estimations of where the respective areas of Elite will fall once the regular season has been wrapped up. So, in other words, if a team is able to get over the green line, they 'should' stand a very good chance of making the playoffs, whilst if a team cannot make it past the red line, then there is a good chance that they will have to fight a relegation battle in order to assure their Elite spot for next season. Analysis Anyway, on to the mess. As I'm sure you can see, this early into the season teams have not been afforded the chance to really differentiate themselves from each other, as such it is generally pretty tough to spot many teams as they overlap with each other. That said, there are some things we can pick out. Namely, Written In The Stars are already the only team still unbeaten in regulation (sans FILA who are yet to play at all), quite an anticlimactic feat given that most teams have only played 4-6 games. Additionally, we can see that Bucketeers have clearly dispelled any notion that they would not be ready for Elite, as they have stormed out of the block and posted a very respectable point per game average over 8 games. Sure, at that pace they're unlikely to make the playoffs, however it certainly offers up the opportunity for them to make a run at a playoff berth, a position I'm sure that they're more than happy to be in right now. As far as slow starts go though, there seems to be quite a heavily amount of parity at the moment as all teams (who have played), already have at least a win on the board. If we have to name and shame however, the most anaemic start would go to Almost Famous who are currently 1-3-0, not great, but even this would put them on pace for 15pts which is should be alarming for those from the AF side, yet they've played just 4 games, so do not read too much into this at the very moment. - With that all of this in mind, we are now finished for the first edition of ECL 8 Elite's power rankings. Next time we'll have a projection and a (belated) prediction of how the standings will fall once the dust has settled, as well as (hopefully) more trends to discuss. ECL Elite Writer @MartindalexC
  4. 14 points
    Welcome to the second edition of the ECL 8 Lite: Player Of The Week! We've had another week go by and JaromirSniper68 has continued to put up the same kind of numbers (40 points) as in the first week, but he wasn’t the player we chose this time. Our player of the week doesn’t score points but instead slows down the opposing teams point production by keeping his own net clear of pucks. The goalie we are talking about is @buzee_ from Last Period. PSN-ID: buzee_ Team: Last Period Position: Goalie Games played this week: 8 (vs Old Farts, Russian Lightning, Devils in Disguise and Night hunters) Record: 7-0-1 Saves: 71 Goals against: 7 SV%: 91,0 Shutouts: 4 I was itching to get a hold of the outstanding goaltender for a few questions. Turns out buzee_ had taken a well deserved trip to warm Dubai, but still took the time to give us a few takes. You have been awarded this weeks Player of the week award. How do you feel about that? - It feels great, didn’t expect that at all. We had good games with the team and they deserve the recognition as much as I do. Describe yourself as a goalie. - Me as a goalie, that’s a tough one.. I guess I just try to play as simple as I can and the positioning is very important. Best games are those where opposition doesn’t have many chances because we defend the right areas. I'd say a lot of communication is the key. What kind of shots are the hardest to stop? - Couldn't really tell you that, but let’s say breakaways. Is there a shooter that is particularly hard to face? - We’ve had some good players in our group but can’t really recall any names. Thank you to buzee_ for answering these questions. Let's hope he can keep up this good form and help his team steal some important points for a successful run in ECL 8 Lite. Until next time! On behalf of the ECL Lite Writing Team, @Tonimo92
  5. 13 points
    Good job! Maybe the LA will give some assist points to you. I want to apologize for our stupid mistake. Btw also have to tell to whole community that after we saw our mistake, our player @Naikou88 spent whole night with our goalposts in his workroom and finally Checkmate has red goalpost😎 You can watch it (GFB not related to the case):
  6. 10 points
  7. 9 points
    This tuner is Shite! EA should bring us the old tuner back right away, if you can't even bring the "real" v.1.0 tuner back or you still haven't found a fix for the dressing room error. I wonder if the Americans have this error, I highly doubt it. The good news is, only 4 days left on this test period. Dear, Mr. Ramjagsingh, Kenu and illuminati🔺, ja ketä muita näitä nyt oli, I know you are reading nhlgamer.com🌚. Please, before you bring any new hybrid tuners or updates to this wonderful game of yours, FIX the **** Dressing room error! Anyway, about this new so called "beta tuner". First of all this is NOT the one we had in beta. Also the skating was changed in an update, not a tuner. really wonder, why did you **** this up as well? My personal thoughts about the BETA tuner: -It's way too easy to defend now, even our ripuli (💩) team can now somehow defend against much better teams (elite). Something is definitely wrong 😅. -Stick checking is a joke, you can lift the stick even from behind and it's ridiculously effective. Correct me if I'm wrong, but man it's hard to protect the puck more than couple of seconds now. But I bet our young superstars agree on this one. (Or maybe it's just me and I suck *ss). -Poke checking might be more realistic..But I think tha it's unbalanced compared to stick lifting. It is really hard to use poke check without getting a tripping penalty -Skating, is it me or why does skating still feel so bad or why does it feel so sluggish? How hard can it be to make it slightly smoother or faster? -Now this game feels like 50% Ice hockey and 50% fencing. The last tuner was much better in my opinion, even though the skating feels super sluggish in that one as well. It was close to being perfect", would just ned a couple of minor tweaks. Thänks! Sincerely yours, Säm
  8. 9 points
    The time has come for the team's second assistant captain, and third man to be interviewed in our Ten Days of Raccoons series. That’s our very own Eeduu99. @Eeduu aka “Lasse Kukkonen” was one of the team’s pickups made during last ECL off-season, with an idea of creating more possibilities to play in the team’s defensive end, while giving the guys chances to rest occasionally. Being a well-known guy in the community, it was easy to get going with this extroverted dude. Known to be a reliable defenseman in his career, Raccoon Rampage wanted to give a shot to this potential but at the same time an experienced guy, who could make the team's defensive lines even better. Lasse brings good vibes and energy to the locker room and uses his toughness on ice to give other guys chances to produce. Lasse has the same view to his play, describing himself with expressions such as “stay at home defenseman”, “most of my strengths are in my own zone” and “defense first, that’s what I’m paid to do”. As a player, what do you want to bring to Raccoon Rampage? I want to bring leadership and reliability to the team’s defense. I also want to help our goalies as much as I can, and if chance, support rushes to offensive zone. How long have you been playing EASHL for, and do you have any previous experience from ECL? This ongoing ECL season is really my third season playing a key role as one of the team’s first defenseman. It’s also my fourth season overall. EASHL really became my thing back in the later part of NHL 17. What do you think are the team’s expectations for ECL in the future? In Pro a top 4 team in the regular season and a playoff team. I believe we have all the chances to do so as the team’s relations become even closer and closer. What areas of your game would you like to develop in the future? My attacking game is still very careful. I always think the d-zone first, which cuts from my ability to be a productive in the o-zone. I also want to get some more imagination to my game. What do you think are the key factors that should lead Raccoon Rampage to the success? Our PK and PP have been great lately. Those have really affected our results positively. Who do you view as the rival team of Raccoon Rampage? Winning Cowabunga feels always personally great to me. And finally, why can’t your favorite team Rauman Lukko never win anything? Lukko starts to win as soon as our goalie starts to catch some pucks. That’s it for this time. Hope you liked this interview, and remember to tune in tomorrow when it’s time to have the team's goaltender @VesqGame on our fourth part of the “Ten Days Of Raccoons”. #FeelTheRampage
  9. 8 points
    Reality Check HC (PRO) is looking for active starting LD that will help us reach playoffs. Nationality doesn't matter aslong as you have a mic and don't get depressed if we lose a game. Contact here if you are interested.
  10. 8 points
    Supernatural In: Mrniceguyeddie from the next gen
  11. 8 points
    Hi NHLGamers, We are back with a small look into the first week into the Pro division. Last season we ran a team of the week segment, but this season we are mixing it up a bit as we now try to highlight one player, whose week was outstanding. In addition to this, we will make also a small interview with our nominee and try to get to know him better and maybe get some insights of the team or some kind of a trash talk. Without further ado we would like to present you our first Player Of The Week: @kriketski17 PSN-ID: kriketsi17 Team: The Next Gen Position: Center Games played this week: 6 (vs Speedy Bros Hockey, Black Horse and Raccoon Rampage) Goals: 8 Assists: 10 Points: 18 +/-: 13 Our writer @Panarinz was sent out to get a few comments from this weeks main man: Hi @kriketski17, Lets start of with a recap of the first week. How do you think the start of ECL 8 has been for you personally and for your team The Next Gen? - We had a good week but personally I can still bring a lot more to the table. What is goal for this season, both team and individual? - To win the Pro title and personally I want to be the best forward in Pro. How did you come up with your PSN ID kriketsi17? - Cant remember anymore In your opinion, what is the best player build in this version of the game? - It depends on what kind of player you are. In attack I prefer using a two way forward or a power forward. On defense, the grinder and two way defenseman are my go-to's. What is your biggest strength as a player? - My understanding of the game. Finally, the question everyone wants an answer to: Which team will win ECL 8 Pro? - Hopefully us or Gotham Knights. We thank Kriketsi17 for his answers and wish him and his team the best of luck for the rest of the season! It will be interesting to see if Kriketsi17 can continue that success and lead his team through the next weeks. We all know how a center has to be that game-changer in all three zones. Did we get the pick right, which other players would have deserved to get mentioned here? Let us know in the comment section! Signing off for now, ECL Pro writing team @Panarinz and @Mannheimer1938
  12. 7 points
    Wow, played a couple of hours of 6v6 yesterday and had plenty more fun than I have had in the previous months. It's actually possible to forecheck again and the game feels way more fluent and responsive somehow. My player actually executed the actions I wanted him to. 😂 If EA could just remove the stick dropping and nerf the stick lifts the game would be so enjoyable. IMO.
  13. 7 points
    Pretty sure it was not a tuner that changed this and it was a patch that made less agile players have harder time turning and backskating as well. Very good change in my opinion or everyone would be playing with 2m power forwards.
  14. 7 points
    Reality Check HC In: FINSeRe from The Next Gen
  15. 6 points
    Hey NHLGamers, As you've probably heard by now, EA will be having a tuner rollback to the Beta Tuner for a limited duration of time. That rollback has now gone live and will take place between Friday, January 18th (11:00 CET) and Friday, January 25th (11:00 CET). EA is also issuing a tuner feedback survey for the duration of the rollback, you will find a link in-game and on Twitter. Please see EA's previous announcement and the full 'changelog' below: So, what do you guys think about the rollback? It surely brings some spice to the ongoing season, where the game will have a completely different feel for the coming week. Let us know your thoughts in the comments section! On behalf of the NHLGamer Staff, @MartindalexC
  16. 6 points
    Now that we started with all this ingame color thing. Where is the rule where team helmet needs to be the same color as jerseys? Player without helmet is more disturbing than that post color stuff imo.
  17. 6 points
  18. 6 points
    Freee lw/c backup is fine
  19. 5 points
    I also think a large part of the issue is the discrepancy between what top players want and what most of the (mostly NA) community in the EA forums wants.
  20. 5 points
  21. 5 points
    Pro team Style is looking for a RW. We can guarentee plenty of ice time. Nationality doesn't matter. Let me know here or on PSN (Panarinz) if you're interested.
  22. 4 points
    This just goes to show that EA and this new Game Changers program have no idea what they are doing with their game. 5 months of development out the window, as if feedback from previous months had nothing to work with. Unbelievable. But hey, as long as the they can milk the cash cow (hut) it's all good...
  23. 4 points
    To me the most noticeable change was incidental puck contact. The puck was bouncing around everywhere all the time. I'm not saying it''s a bad thing, just a major difference. I was spamming stick-lifts everywhere and actually managed to get one hooking penalty. Sure, it has its downsides, but positives also. One doesn't need to just stand on a passing lane and hope EA's Random Number Generator rolls for a pass interception, but instead it's possible to play more active defense and lift the stick of the player about to receive the pass. I like that. Checking felt harder to me as well. Whether it has more to do with checking or skating mechanics, I don't know. Loose puck dekes are difficult to pull off with a player that has relatively low deking attributes. This is from the beta-to-release (Day 0) patch notes: Poke Checking Fixed cases where poke checks were tripping a player after getting puck first Fixes to accuracy of poke checks on stationary/slow moving loose pucks Fixed a case where players were not being tripped after consecutive pokes Various additional poke check targeting fixes There were changes to the pokes in the tuners too, though: September 1, 2018 – Tuner 1.00 Updates from Beta to Final Tuning for tripping based around positioning, player speed and collision September 19th @ 2am PST - Tuner 1.01 Poke checks now need to get a slightly larger piece of the player to cause them to trip Increase to pokecheck accuracy when poking to ideal angles
  24. 4 points
    Strongly recommend to pick up this class act. Someone from Pro group 1 maybe? 😏
  25. 4 points
    Unlucky Boys HC in: Will_yo7 from Team Frosty Welcome back!
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