We're ready to crown the next Swedish champions! The second iteration of the SCL is here, this year produced by NHLGamer in cooperation with the Swedish Ice Hockey Association (SIF), the Swedish Esports Federation (SESF) and Svenska Spel. The Swedish championship will feature an increased prize pool of 100 000 SEK divided between both the 6v6 and 1v1 game modes. Due to safety concerns around the pandemic situation, this years SCL will be produced online in its entirety. The entire league will be played on PlayStation 4.
The first SCL season was played in spring 2019 and finished at Birdie in Uppsala, where Henrik @Eken45jr Eklund and Vesa Pompa HC was crowned champions. According to the SCL ruleset, both will receive an invitation to join this years SCL as the #1 seed in the playoffs.
Players and teams kan choose to invoice SESF through their organization for earnings in form of prize money. Otherwise prize money will be paid as salary and will be subject to taxation and fees incurred for the "employer" - SESF according to Swedish legislation. An invoice should include the entire amount of earnings including VAT.
- Regular season 31.8-12.9.
- Playoffs 14.9-24.9.
- Finals 2.10.
- Regular season 29.8-18.9.
- Round 1 19.9-23.9.
- Quarterfinals 24-27.9
- Semifinals + Finals 3.10
A change from last year has been made in the eligibility rules, however the rule is still largely based on the same logic. This rule was intended to make sure the Swedish talent was emphasized and showcased, while remaining reasonably inclusive towards our other communities. For SCL 2020, two non-Swedish players will be allowed per team on ice in a game – under very specific conditions. Here they are:
Outside of the Swedish championship (SCL), three separate national communities currently feature their own region-based championship. These are the German (GCL), Finnish (FCL) and Russian (RCL) communities. These will be defined as the “major communities” for the purposes of this text.
Players hailing from nations that currently do not have a region-based championship to sign up for – one where they are allowed to play free of restrictions and are counted as the main target demographic – will be defined as “minor communities” for the purposes of this text.
All teams must always feature a minimum of 4 Swedish players in their on-ice lineup
- Teams may feature a maximum of two non-Swedish players on ice if both players are from a minor community (for example: Danish, Norwegian, Latvian)
- Teams may feature a maximum of two non-Swedish players on ice if one player is from a major community (German, Finnish, Russian) and the other player from a minor community
- Teams may NOT feature two non-Swedish players on ice if both those players are from a major community (German, Finnish, Russian)
Below you will find an image to help illustrate this rule clarification:
The 1vs1 portion of the SCL is available only for Swedish citizens.
All Swedish and Finnish players require a player license from their respective esports federation, acquire your license by following instructions provided in the links below. For players of other nationalities, a license from their respective esports federation is recommended, but not required.
Acquire your license here (Swedes)
Acquire your license here (Finns)
Since its inception, NHLGamer has continuously strived to offer the best possible experience for any and all gamers who have come to enjoy the competitiveness of playing the EA Sports series of NHL games. Created by gamers for gamers, we are very much in touch with the growing community and want to understand the fundamental desires of our end customers fully. The international competitive leagues in Europe (ECL) and North America (NACL) are our crown jewels, which have proven to draw interest from the very best teams and players worldwide.
While proud of our achievements and the success we've had in creating and maintaining such a great community of talented gamers, we are not done yet. Our long-term goals include growing the community, hosting larger leagues with prize pools, and working together with organizations at the cutting edge of gaming and esports.
About our partners
SIF - The Swedish Ice Hockey Association
The Swedish Ice Hockey Association is the governing body in Swedish ice hockey and inline hockey. The association is involved in all levels of ice hockey in Sweden and organizes the two Swedish Championship leagues being the men's SHL and women's SDHL.
SESF - The Swedish Esports Federation
SESF stands for Svenska E-sportföreningen and they are the governing body of esports competition in Sweden at the moment. The objective of the organisation is to develop the Swedish esports scene and shows a constant presence in organising tournaments and events. Currently, SESF provides training for esports referees and licenses for both referees and players. In Swedish esports competition, a SESF license is a quality guarantee.
Main sponsor - Svenska Spel
Svenska Spel is a state-owned company operating the regulated gambling market in Sweden. As a state-owned company, their surplus is paid straight to the Swedish Public Treasury. Svenska Spel offers a multitude of various gambling alternatives including sports betting, casino games and bingo. Through its subsidiary Cosmopol Casino it also operates four casinos in Stockholm, Gothenburg, Malmö and Sundsvall. Svenska Spel is a massive actor in Swedish sports as the main sponsor of football, handball, ice hockey and esports leagues, the organisation also sponsors the Swedish Olympic Committee. In addition, Svenska Spel supports youth sports in Sweden financially with up to 42 million SEK annually.