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gzell60 last won the day on September 22 2018

gzell60 had the most liked content!

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About gzell60

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  1. Or, you know, EA simply revert the broken changes they did to matchmaking around October/November and we can all go back to playing the game normally.
  2. Changing the region doesn't help, we tried countless times. I assume it's not affecting matchmaking at all.
  3. Bump. Any other teams still affected? We've been limited to playing a handful of German and French teams in public matchmaking for roughly 2 months now. Basically when this thread started. The beta and ~ first two weeks were working fine.
  4. You gotta appreciate how Clem talks openly about very specific details and their entire thought processes for a new edition of their game. A couple of years ago, their development was a blackbox, today it is pretty much transparent to the people that really care about the game, and this deserves a lot of respect.
  5. Why is that a problem? If your statement is true (I'm not so sure about that), the top lite teams and the top pro level teams would end up in the same division for the next tournament. Sounds pretty good to me. As one of the original Divisions creators, assuming the main goal is to shrink Lite in size, I have a different suggestion: Increase ECL Pro to 48 teams and keep the existing structure.
  6. Worst news of the year. Fuck. I'm really sad right now.
  7. I remember our Twitter conversation from 2 days ago where you did not sound like the fighting rule is "very vague" and ended it by calling it "pointless". How come?
  8. Not a fan either, especially the late shots thingy. Instead, make it clear that fighting is only disallowed for the acceptor (which seems to be people's favourite solution) instead of just saying "Players are not allowed to fight" like before. It's not like this is the first time LA ever had to add more clarification to the rules in all these years
  9. Nothing changed in 🇩🇪 either. Just hovering between 22 and 25 versus different opponents.
  10. Whew. 11 ms from Moscow? Considering the map below, the changes maybe have not been in effect yet for us yesterday (as was pointed out already). Probably gonna give it a couple more days and will report back if I see any changes.
  11. That would be the easy way out, but not a smart or balanced approach. In our case (DPH), we would likely end up on the UK server, in which case we all pretty much face equal latency - for our home game only though. Away games against Swedes/Finns would still end up being a fairly different story then.
  12. Well, is that going to be the case? That's what I am most curious about: How will games between Swedes/Finns and e.g. Germans or Russians be matched? If these games take place on the new Stockholm (?) server exclusively, there will be serious disadvantages. Or is the matchmaking designed to find a common ground (e.g. FIN vs. GER taking place on the "old" UK server with ~ equal pings for both teams, or US West teams vs. US East teams taking place on the new US Central server)?

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