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MartindalexC last won the day on January 30

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  1. NHLGamers, The next championship to be crowned in the 9th iteration of ECL is the most prestigious of them all - Elite. Two teams entered. And once the dust had settled, only one was left standing. We present to you the ECL 9 Elite champions in Linkoping HC. This marks the third title for this franchise, and the second in three seasons - no doubt solidifying them as one of Europe's finest. Linkoping HC 🏆 Group stage record: 27-2-1 (1st) Round 1: vs Symphony (8) 4-2 Semifinals: vs Lulea Hockey (5) 4-0 Finals: vs HAVU Gaming (2) 4-3 GOALIES #72 C. Lundgren @ICappeI DEFENSEMEN #27 A. Loimuvirta @loimmu #40 T. Torro @jtorro1233 #88 J. Virta @SUPERVIRTA FORWARDS #25 E. Tammenpaa @Eki #44 P. Arontie @PleeMaker #86 J. Paatiala @Juunas The finals between HAVU Gaming and Linkoping were 7 incredible games, that no doubt treated the viewers to what NHL EASHL 6s looks like at the highest level. All games were broadcast on the NHLGamer Twitch-channel. @Tougie24 and @Cyn once again blessed us with their presence and put forth a great effort in the commentator booth. If you missed that action, you can watch it again here: Games 1-3: Games 4-7:
  2. Hey NHLGamers, Today, the 30th of January, EA SPORTS has released the fourth update for NHL 20. Based on the list of changes, there are quite a few fixes that the community has been asking for. The biggest change is most likely the tweak regarding how players will experience pickups from now on, with a greater emphasis being placed on players properly facing the puck to boost the chances of picking up passes. We should also not see those superhuman behind-the-back one-handed no-look interceptions from the opposing team. Additionally, defensive awareness has seen a buff, with balance whilst back skating being nerfed slightly. An important fix comes to the Xbox, as the goalie puck covering issue should now be resolved. Previously you might experience the goalie unable to cover the puck, turning into a poke check-fest in front of your net, eventually leading to the puck trickling in. This hasn't been much of an issue on the PS4, but Xbox players will be happy to get rid of this inconvenience as well. Last but not least, we'll mention the ability to skip the Play of the Period replays. Think of all those saved seconds adding up throughout the rest of your games of NHL 20! For the full changelog, please see below. What are your thoughts on the update? Have you had the chance to test it - does it deliver? Let us know in the comments below!
  3. NHLGamers, The next championship to be crowned in the 9th iteration of ECL is the second highest tier in our divisional system - Pro. Two magnificent teams faced off in the finals, but only one could call themselves champions at the final buzzer of game 6. We present to you, the ECL 9 Pro champions - Delusion, who had an unstoppable campaign and were only defeated an astounding four times! Delusion will certainly be looking forward to the next season of ECL, as because of their win Delusion are now promoted into the highest division - Elite. Vesa Pompa HC will continue their season with one more matchup - perhaps the most important one of their season, as they will face off against BRAYCE Phantoms in a battle for promotion to Elite. Delusion 🏆 Group stage record: 29-0-1 (1st) Round 1: vs Pata Hellalla (8) 4-0 Quarterfinals: vs Black Horse (8) 4-0 Semifinals: vs GHETTO FIREBIRDS (4) 4-1 Finals: vs Vesa Pompa HC (2) 4-2 GOALIES #98 J. Nobes - @uhNikke DEFENSEMEN #63 Ilmari Töyrylä @iilmarii #82 Janne Nyqvist @Janzuh #93 'N. Svetsjenko' @Prom99 FORWARDS #92 Joakim Nyholm @Joukki #94 Tuukka Röpelinen @Tuukka.R #96 Perttu Kemppainen @Beniittto #97 Santeri Niemi @sannteri The finals between Delusion and Vesa Pompa HC were 6 games of exciting play and a great showcase of the new influx of skill that Elite will surely see in ECL 10. All games were broadcasted at the NHLGamer Twitch-channel. @Tougie24 and @Cyn once again blessed us with their presence and put forth a great effort in the commentator booth. If you missed that action, you can watch it again below:
  4. NHLGamers! The ECL 9 Neo Playoffs are nearing the end, but before we reach that point we still have a pair of very interesting semifinal matchups to be played. The semifinals will start on Thursday the 9th of January 2020 and end on Wednesday the 15th of January 2019. For the relevant rules regarding these playoffs, please find extracts from section 5.7 and 10.7.2 of the ECL 9 Rulebook below. Essentially, each series will be a best-of-five and the higher seeded team will play 'at home' first, then alternate back and forth with the lower seeded team. Without further ado, here are the matchups for the semifinals of the ECL 9 Neo Playoffs: (1) Kuutamokiekko vs. Olympia (8) (2) Seinajoki Noms vs. TanssiiTuhtienKansa (4) As always, NHLGamer would like to wish good luck to all remaining teams!
  5. NHLGamers, The ECL 9 Neo Playoffs are here and we have got some very strong teams that will battle each other. In Neo, the playoffs consist of the top 4 teams from each group being seeded against other teams who finished in the same position (e.g. group winners are seeded #1-4, group runners-up are seeded #5-8 and so on.). The first round of the playoffs will start on Monday the 16th of December 2019 and end on Sunday the 22nd of December 2019. Here is a full schedule of the ECL 9 Neo playoffs: Playoffs Round 1: 16.12 - 22.12 Quarterfinals: 30.12 - 5.1 Semifinals: 7.1 - 13.1 Finals: 15.1 - 21.1 For the relevant rules regarding these playoffs, please find extracts from section 5.7 and 10.7.2 of the ECL 9 Rulebook below. Essentially, each series will be a best-of-five and the higher seeded team will play 'at home' first, then alternate back and forth with the lower seeded team. Here are the matchups for round 1 of the ECL 9 Neo Playoffs: (1) Kuutamokiekko vs. Fat Burritos (16) (2) Seinajoki Noms vs. Bauer Rangers GmbH (15) (3) Eliel Kings vs. United Ryminae (14) (4) TanssiiTuhtienKansa vs. MAD Knogmackers HC (13) (5) Bonusambers vs. Team HulluPullo (12) (6) Oulunsalon Pallo vs. SUNTRIP (11) (7) EIS Force Hockey vs. Augsburg Panther (10) (8) Olympia vs. KulmalaHengaus (9) Good luck for everyone!
  6. Hey NHLGamers, On the 5th of December EA released the third update for NHL 20. Unlike the content updates before it, this one looks to explicitly tweak gameplay mechanics, with backskating facing the brunt of their ire. Aside from backskating receiving a potentially substantial nerf, EA claim to have updated their physics interactions with goalies, as well as fixing the zone camera. Furthermore, in EASHL it should now properly show a player's position when they're being highlighted in a replay, as opposed to being listed as center regardless of their actual position. In addition to this, players will now have the option to have Snoop Dogg as a guest commentator alongside James Cybulski, replacing Ray Ferraro. For the full changelog, please see below.
  7. LA Rulings - December 3rd, 2019 Case 1 (Freddy Mercury Institute vs. Rakish): FMI contacted League Administration about Rakish not responding to communication, nor showing up for their games at the default time. FMI contacted Rakish hours ahead and the captain of Rakish later admitted to making a mistake by not staying on top of the schedule. LA has come to the conclusion that Rakish failed to keep their end of what's considered good communication and as such rule 10.8 would be pertinent to this case. LA has thusly decided to award FMI with WO's from both matches. Case 2 (Virtuoso vs. Kesaloma): Late in the second game (less than a minute remaining in the 3rd) between Virtuoso and Kesaloma, there was a disconnect prior to the center ice faceoff taking place after Kesäloma scored and was only one goal behind. Neither team managed to stop play and the game ended with a CPU player on the ice for the last minute. Virtuoso suggested to Kesaloma to play the game from the start because of the disconnect. Kesaloma didn't agree with that and instead asked League Administration for technical defeats, due to Virtuoso having connection issues earlier in the matchup and Kesaloma suspecting an intentional disconnect when they had good momentum in the game and believed they would tie the game up. LA could not confirm that the disconnect would have been intentional and thus could not give out technical defeats and told Kesaloma to either agree to replay the game or the number of seconds that were remaining at the time of the disconnect. At this point, Virtuoso was reluctant to replay the games though and while LA believes they should honor their own suggestion, LA couldn't force Virtuoso to do so as per the current ruleset. As such, when teams can't agree on how to resolve things, rule 11.11 dictates that games should be continued from the point of the disconnect, thusly LA rules that the two teams shall play out the remainder of the game from where it left off. Additionally, we have now amended rule 11.11 with the following: Case 3 (EBR eSports Official vs. Syntax Error): EBR eSports Official contacted the League Administration about Syntax Error not showing up at the agreed time, instead, they showed up one hour late when they finally realized they were due to play. The issue was caused by miscommunication by the Syntax Error captain. LA has come to the conclusion that both teams agreed to play on Friday 29.11 at 20 CET - as such rule 10.8 would be pertinent to this case. LA has thusly decided to award EBR eSports Official with WO's from both matches. Case 4 (Alliance HT): Alliance HT has been using a player with more than one registered NHLGamer account in multiple games this season (namely, Oo_hazzey_oO / AntiHoma). Additionally, the captain (MAYZIIX) was fully aware of this and still continued to use said player. This is in direct violation of rules 2.4 & 6.1, as shown below. After hearing the explanation for the new account, the whole ordeal seems very unnecessary. Reportedly Oo_hazzey_oO played for Nearbird Fighters in the RCL 5 season and didn't want to use the same account to join Alliance HT in ECL 9, so a new account was created for this purpose. To our knowledge, the player has neither played RCL since joining Alliance HT with the second account and also hasn't played ECL with another account. In other words, had the player just used his regular account to join Alliance HT in the first place - there would be no problem here. The aforementioned circumstance, combined with captain MAYZIIX assuming liability for this situation has been taken into account as a mitigating factor when making the decision. After careful consideration, LA has decided to ban Alliance HTs captain MAYZIIX and Oo_hazzey_oO for the rest of the season (ECL 9 & RCL 5), as well as institute a ban on them being the captain of a team until the end of NHL 20. Furthermore, MAYZIIX will be stepping down from the admin role within the RCL. Additionally, any games involving Oo_hazzey_oO / AntiHoma will remain and not be removed from either respective league. Due to this case, however, LA would like to add the following rule in order to cover scenarios like this in the future: “8.3 Void Games” If a game is played where one (or more) of the players involved was deemed to not be legal, then LA reserves the right to potentially void all games played with the said player(s), and award WOs victories to the non-offending team. The rulebook has been updated with the above-mentioned rule amendments. We would like to remind the ECL Pro teams that the transfer deadline is coming up on Thursday, December 5th. Despite this disappointing news, NHLGamer would like to thank MAYZIIX for all of his hard work with the RCL during the years. We are looking for some new staff members for RCL roles. Good communication skills in English and Russian are important. Please contact @Kenu via private message if you're interested.
  8. For this season of ECL Elite we are tweaking the recurring segment that looks to detail the ‘hottest’, ‘coldest’ and… ‘mildest’? teams in Elite over the past week. There will be more of an emphasis towards the quantitative approach, so expect more graphs and fewer walls of text. Despite a *very* late opening to the series this time around, expect to see these rankings released towards the end of the week (read: ~friday), as such the rankings be based on the days in between each power ranking iteration. In addition to this it should be noted that each ranking will invariably be in some way biased as it is, at the end of the day, a subjective list. The logic behind the ranking is admittedly a sort of internal subjective ranking that weighs up results, opposition 'strength' as well as thoughts on the general play during some games. As such a ranking is not 100% quantifiable in nature there will be some bias that creeps in. One thing I would like to make abundantly clear however is that points are not the be all and end all within these rankings; for instance, just because 3 teams have the same record does not mean they won't be ranked wildly differently, as the context behind said results are of great importance and simply cannot be understated. --- Note: As week 1 was not released in time, I have decided to bundle it with this week (2), so bare with the scroll fest that is about to follow... Week 1 Rankings: 1. HAVU Gaming (10-0-0) 2. FILADELPHIA (6-0-0) 3. Farjestad BK (7-1-0) 4. Roots (7-3-0) 5. POGGERS (6-2-0) 6. PARRU (5-4-1) 7. Butterfly Effect (4-2-0) 8. TIKI TALK (4-4-2) 9. Unlucky Boys (4-5-1) 10. Symphony (4-5-0) 11. Miracle (4-6-2) 12. Lulea Hockey (3-2-1) 13. BRAYCE Phantoms (3-6-5) 14. Synergy Hockey (4-7-1) 15. Checkmate (3-6-0) 16. Almost Famous (3-9-2) --- Week 2 Rankings: 1. FILADELPHIA (15-1-0) [+1] 2. HAVU Gaming (4-0-0) [-1] 3. Butterfly Effect (8-2-0) [+4] 4. BRAYCE Phantoms (1-3-0) [+9] 5. POGGERS (3-2-1) [=] 6. Unlucky Boys (2-2-4) [+3] 7. Miracle (4-1-3) [+4] 8. PARRU (4-3-1) [-2] 9. Lulea Hockey (5-4-1) [+3] 10. Symphony (4-3-2) [=] 11. Roots (2-1-1) [-7] 12. Checkmate (1-1-1) [+3] 13. TIKI TALK (1-1-2) [-5] 14. Almost Famous (2-3-1) [+2] 15. Synergy Hockey (0-4-0) [-1] 16. Farjestad BK (1-8-1) [-13] Standings Timeline Please note, the colours are a little counterintuitive at the present moment.
  9. Team name: Northern Ascendancy Team abbreviation: NOR Team captains (PSN IDs): cHIIMEERa (C), MartindalexC (A), The_Alpha_Furyan (A) Team roster (PSN IDs): Supreex MuKiMaisteri Kanelipena TehhAhola The_Alpha_Furyan cHIIMEERa ma0niii MartindalexC EA SPORTS club overview: https://www.ea.com/games/nhl/nhl-20/pro-clubs/overview?clubId=30&platform=ps4 Previous Team Name(s): Northern Stars Team Logo:
  10. NHLGamers, The playoffs for IS Cup 4 are well underway and we've already bore witness to a few upsets. Will we see anymore now that the stakes have been raised and the level of play has intensified, or will it be 'business as usual' for every higher ranked seed? All we can do now is wait and see! Please note that the schedule for the IS Cup 4 playoffs is as follows: Round 1: 28.10 - 30.10 Round 2: 31.10 - 3.11 Quarterfinals: 4.11 - 6.11 Semifinals & Finals @ GameXpo: 15-16.11 With that out of the way, here are the matchups for round 2: (1) HAVU Gaming vs Vaxjo Lakers HC (24) (2) Delusion vs Reality Check (23) (3) Symphony vs Almost Famous (17) (4) TIKI TALK vs Raccoon Rampage (15) (5) FILADELPHIA vs Vesa Pompa HC (14) (6) Butterfly Effect vs Unlucky Boys HC (13) (7) Bucketeers vs Roots (12) (8) POGGERS vs Northern Ascendancy (11) We would like to wish all of the teams good luck! Please agree on your game times as soon as possible and let us know in the comments when your games will be played. We will be broadcasting some games during the playoffs, so knowing our options well ahead of time gives us the best chances of featuring matchups! Also feel free to let us know your predictions for this round in the comments!
  11. Hey NHLGamers, On the 25th of October EA released the second update for NHL 20. Like the content update that came almost a month prior, it appears as though EA are sticking to their guns so to speak and are trying their damnedest not to change the core gameplay as much as they can. As such, the bulk of this patch comes in the form of a bunch of miscellaneous additions, although that said there are some that should be highlighted. Perhaps the biggest addition for EASHL players would be the option which now allows players to change which camera they view when in the box or on the bench. For HUT players however, the biggest change would be the inclusion of the new mode 'HUT Rivals'. For players who are still yet to play HUT Rivals, a breakdown of what the mode looks to achieve as well as a rough guide to it will be available shortly - so stay tuned for that! Not mentioned in the patch log, but you should notice the PS4 version play more like the Xbox One version now. The difference is small, but you should notice it's a little bit easier to bump a player off his/her balance from smaller nudges. At least in theory, this should make defence a little easier around the net. For the full changelog, please see below. Is it better? Is it worse? Let us know your thoughts on the new content update in the comments below!
  12. I can't speak for 6s (probably because the rest of the team is made up of people from Sweden / Finland), but when I was trying to find some draft champions games the other day the search was legit timing out, despite the person I was trying to play getting games after only 15 seconds tops. So there is definitely something weird going on with how the game is trying to matchup people in countries not named Sweden or Finland, almost seemingly refusing to 'widen' the search to teams / players outside of the immediate area.
  13. Hey there NHLGamers, Coming sometime today (1st of October) will be the first content update (often also known as a patch) of the year for NHL 20. Contrary to last year, EA will not be releasing a tuner just yet. Releasing tuners often is something they have done for the past few years, which especially last year was criticised by many players for changing the game for the worse or simply too often. As such, the main focus of this update will be to fix bugs that have been reported across many modes, from World of Chel to Franchise. That is not to say that there are just bug fixes, as they have tweaked some aspects of the game in order for the user to have a better experience when playing the game. In the content update notes the community manager "Clappy" gives the details about the update, but also points out the development team in Vancouver are monitoring and would like feedback about: Interceptions from behind Inconsistency of low relative speed hits from console to console Puck loss when pivoting at high speed The team is also looking at the ping (=one way of measuring connection quality) in Hockey Ultimate Team (HUT) not reflecting the user experience in responsiveness of gameplay. Be sure to give your opinion in the comments below. On the updated side of things, there is a lot of added art and fixes to things such as presentation and lots of "nice to have" things, but there is also a good amount of things that could really improve your gameplay experience, such as: Fixed a case where players could get their limbs stuck in the net Fixed multiple cases where the puck could go through the goalie’s pad Improved cases where slap shots would be missed when taken near the boards Various goalie animation fixes Fixed cases where goalies were sometimes trying to perform controlled/redirect saves when the puck had a high chance of being deflected and would leave them more vulnerable than they should be Improved goalie tracking when the puck is behind the net Improvements to shot angle selection logic for some rare cases Improved cases where players on loose pucks would perform a snap shot when a slap shot would be expected Fixed rare cases where one-timers would miss the puck completely There have also been many fixes to issues such as the game crashing or the game desyncing (often called looping or the "faceoff loop" and competitive HUT players will be happy to hear that the opponent name will not anymore be visible before the faceoff, so the ability to dodge players by leaving without a loss against tough opponents should be much harder to pull off now. Below you'll find the full changelog for the update: What do you think about these changes? What else would you like fixed? Let us know in the comments below.
  14. Hi NHLGamers! 29 teams down, 2 remain. The finals for SC4 are to be played by the end of the 10th of September. Furthermore, this series like all before it, will be played in a best-of-5 format meaning that whoever gets to 3 wins, clinches the tournament. NG Vilun Taksi (#2) vs. NG Moevenpick (#7) As always, good luck to both teams! As for spectators, keep an eye out for any streams for this, as we're sure it's going to be a very interesting matchup and a great way to conclude NHL 19!
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